1. Can you explain the dynamic campaign feature?

    Will there be other flyable aircraft in addition to the Harrier?
    Naturally, flying other aircraft is something we have in the roadmap though we'€™re not ready to announce specifics yet. It would be interesting to fly the campaign from the point of view of the adversary for example. For now 'watch this space'

    What are the difficulty levels?
    Check out this blog post: http://devblog.sim155.com/2015/08/cap2-flight-models.html





  2. Will the game have multiple MP scenarios?
    We have a list of MP scenarios due to be developed in Early Access. Scenarios will include €˜fleet vs fleet€™, multiplayer enabled campaign missions.

    Is CAP2 moddable?
    You can add your own skin to the Harrier. We'll be adding custom cockpit photo and helmet art shortly.  We're considering enabling the terrain, scenery and campaign editor. We'€™ll look at the practicalities of exposing that together with demand for the feature.

    What engine does CAP2 use?
    A custom one!  See this blog post: http://devblog.sim155.com/2015/08/custom-engine.html




  3. Does CAP2 support VR?
    Yes; Oculus Rift and HTC Vive

    Does CAP2 Support TrackIR?
    Yes

    Does CAP2 support multiple controllers?
    Yes, you can use keyboard, flight sticks, throttles, rudder pedals, MFD panels or gamepads.

    Apart from training and main campaign will the game feature single player missions?
    We have SP missions. We are intending to enable the mission editor during EA so you can create and share both single and multiplayer missions.




FAQ
 

MINIMUM: 
OS: 64 bit Windows 7 
Processor: 
Core i3 
Memory: 
2 GB RAM 
Graphics: 
Nvidia GTX750/AMD R7 250/AMD A10 APU 
DirectX: 
Version 11 
Storage: 
5 GB available space 
Sound Card: 
2 channel audio

RECOMMENDED: 
OS: 64 bit Windows 10 
Processor: 
Core i7 
Memory: 
4 GB RAM 
Graphics: 
Nvidia GTX970/AMD Radeon R9 280 
DirectX: 
Version 11 
Storage: 
5 GB available space 
Sound Card: 
5.1 channel audio 
Additional Notes: TrackIR and multiple controllers


SYSTEM REQUIREMENTS